Not that this would surprise anyone, but we've been doing user interfaces wrong for decades. More gracefully, let’s say we’ve been doing it with what limitations we had.
The principle of consistent, static interfaces - once a cornerstone of good design - is becoming slightly obsolete, to the point where it might be time to challenge this conventional wisdom.
What if each user had their own, personalized interface that evolved with their needs and behaviors?
This isn't just a thought experiment. Adaptive User Interfaces (AUIs) are rapidly moving from theory to practice, driven by advances in AI and machine learning. They represent a fundamental shift in how we think about digital product design and user experience.
Traditional interface design is built on a fallacy: the idea of a universal user. We create one interface and expect it to work for everyone - from tech-savvy millennials to grandparents just getting comfortable with smartphones, from casual users to power users pushing the limits of the software.
This approach made sense when computing resources were limited and user data was scarce. But today? It's leaving massive amounts of value on the table. Every time a user struggles to find a feature, gets overwhelmed by unnecessary complexity, or abandons a product out of frustration, we're failing them. And we're failing our businesses.
Imagine instead an interface that molds itself to each user. For a novice, it might present a simplified view with clear, step-by-step guidance. For a power user, it could surface advanced features and shortcuts. As users grow and their needs change, the interface evolves with them.
This isn't science fiction. Companies at the forefront of user experience are already implementing elements of adaptive interfaces:
These examples are just the beginning. The true potential of AUIs goes far beyond these initial implementations.
Creating truly adaptive interfaces requires a sophisticated technical stack:
Now what does this mean concretely when it comes to Gen AI and Personalization engines?
Well let’s look at this from the same concept of “items” to recommend to an end “users” except that in this case an item is either a specific image, layout or colors.
One caveat here is that Gen AI is, as of today, not fast nor reliable enough to be 100% deployed in real time and in production. Especially considering rigorous brand and product guidelines. So instead, Gen AI can serve to generate content and “options” ahead of time - we would this pre-computed generated content.
Once those content are created, we are now back to a "simple" cold start and real time recommendation engines problem. The question this time is not "what product to display" but "what header or what hero image should I display".
For business leaders, AUIs represent both an enormous opportunity and a significant challenge:
The challenges are equally significant:
Adaptive User Interfaces represent a fundamental rethinking of how we approach digital product design. They promise to make our products more intuitive, more efficient, and more valuable to each individual user. But realizing this promise requires more than technical innovation. It demands a shift in how we think about users, interfaces, and the relationship between humans and digital systems.
For business leaders, the time to start thinking about AUIs is now. Begin by asking:
The future of digital experiences is adaptive, personalized, and deeply attuned to individual user needs. The question isn't whether your interfaces will adapt, but when and how. Will you lead this revolution, or be left behind with static, one-size-fits-all designs in a world of personalized digital experiences?